Bentley wanted to convey speed with a stationary car. Working with the creative and production teams, we coordinated animation, moving screens, haze, lighting, and music to reveal the new car.
With on-site testing only possible late in production, I built a procedural animation system around the car’s proportions and previewed the setup with the team in VR. Adjustable line length, thickness, and speed let us fine-tune the graphics with the client on location, keeping the animation aligned with the car and physical effects.
Client
Bentley
My role
Lead Motion / AD
Duration
5 weeks
Year
2025
Production
Lyla Crider
Chelsea Matchett
Creative Direction
Ian Flannery
Patrick McPherson
Copywritting
Patrick McPherson
Design
Ian Flannery
Teban Viteri
Motion Design
Teban Viteri
Tools used:
After Effects
Compositing, Animation
Blender
Gen. 3D / Simulations



